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Hidden Poe

You now find yourself on the ledge around the courtyard. You may cross the courtyard via the damaged ledge to your left. On the destroyed wall, notice an opening that looks like a perfect target for your clawshot. Use the clawshot to swing through to the adjacent room. Through this door, you will need to use the chandelier trick to get across the room. Once accomplished, there will be a chest with a small key inside. Backtrack through the door and head to the ice room in which you previously defeated a hidden Poe. There is a locked door that can now be opened with the key.

Throw the ball and chain at the ice breathing beasts, but from a safe distance. Push the blocks in the back wall and you will have access to a previous room.

Follow the path and through the door on the right. Push this block, grab the cannonball and head back through the door. To get the cannonball to the other side, use the holder and handle trick like you did previously. Head up to the top of the room with the cannonball in tow and break this ice room, revealing a cannon. Aim the cannon at the cages that held the ice beasts. Put the cannonball in the cannon and drop it to the room from before with a bomb. Transfer the cannonball through the door and carry it to the cannon. Blow up the beast with a bomb and carry on with your day.

The First Block

Go back up the floor by using the clawshot to get above. Go back into the entrance hall via the door at the end, using the key to open it. Knock the chandelier in the middle of the opening and while it is wobbling, hop on up to it. Repeat the process with the chandeliers on the left until you reach a chest on the other side. Grab the heart piece out of the chest and go through the door at the other end of the balcony.

In this room, you get to use the ball and chain to blast the bad guys. When you break the ice wall, you will notice a poe behind that you can beat and grab a poe’s soul, quite a collector’s item for you. Going through the door on the right leads you to a room that contains a block puzzle. Break through the ice around the switch and access a third block by the ice in the corner.

You have three blocks that you must now situate to open the door above. The first block is the one sitting on the switch from earlier and the second one is right next to that one. The third block is the one you just blasted open.
Beat the puzzle by pushing block 1 down then block 3 up, right, and down. The second block is right where it needs to be so do not touch it at all. Go to block 1 and now push it left, up, right, and down, opening the door. Go up through the door, puzzle master.

Ball and Chain

Do work by walking to the other side of the hallway. When the enemy reaches to you roll past him. You may also get by him by using the clawshot on the targets on the ceiling. Safely away, wait until he throws the chain at you before you start the attack. Avoid the chain and run to slash the knight on the back as many times as it takes to destroy his morale. The new weapon you acquire is the Ball and Chain and it is not a reference to the Yeti’s wife.

The Ball and Chain can smash through ice walls and you can try it out by heading to the entrance hall to destroy the armor statues, revealing a red rupee, yellow rupee, and poe. You may do that later but now go to the end of the hallway and smash the wall, presenting a chest with Ordon Goat Cheese inside.

You really do not like that soup as you head back to the Yeti to give him the cheese. The wife will now open the last door. Break through this ice wall and head to the top of the room. Use the Ball and Chain and beat the beasts, continuing through the door on the left. There is a chandelier in this room for you to hit with the new weapon. Jump on top while its wobbling and grab the small key from the chest. Backtrack to the previous room and go right. The floor on the right is cracked and just begging for a bomb. Blowing the floor reveals a chest where you may grab a heart piece.

Cannonball

In this room, go to the left on the first beam. Use your clawshot to kill the bats and knock down the ice thugs. When you reach the end of the beam, jump across to the beam on the right. There are two chests, containing a red rupee and compass. Aim the clawshot at the target next to the door to get access there. Head back through the window as wolf Link and you will be back in the courtyard.

Use your senses and you will find a digging spot. Go nuts digging this spot and you will find a chest containing a small key.

Use the key to unlock the door on the side. There is a hallway with three cannonballs that will prove to be useful. Pull the handle next to the door and place a cannonball in the holder. Go through the door and pull the handle on the other side so the cannonball comes to you. Carry the cannonball over to the cannon and rotate it so that it faces the opposite direction. Blow up the ice beast blocking the door and go through the door for a session.

Ordon Pumpkin

The door on the right in the hallway opens with the key you just acquired. There is going to be some bad guys on the opposite side so be prepared to strike them down with a bomb and arrow combo basket. You cannot touch them so be aware and precise. In the next room, there is a chest behind a door but two imposing dudes are not in the mood to just let you walk by them.

They will block you but use the Shield Attack and the Helm Split to win the contest. The chest behind proves the battle worthy as it contains the Ordon Pumpkin.

Go back to the Yeti residence and give the Yeti the pumpkin so that his soup may taste better. Apparently he doesn’t mind constructive criticism. Chat up the wife again to get more clues as to the location of the key. She opens a room heading to the courtyard where there is an opening in the top right corner. Go through the opening and notice the cannonball. Carry the ammo over to the cannon and rotate it so that it faces left. Shoot a bomb from your personal stash into the ice wall, revealing a door.

Thank The Yeti

Further down the line, you will be attacked by some shadow creatures. After you beat on them walk up to the Yeti. Ram into the tree and an ice leaf will fall that doubles as a sled. Hop on the leaf and cruise down the mountain until you reach the manor. Enter the manor known as SnowPeak Ruins.

There is a hall with two stairways that contains a poe. Turn into the wolf form and use the senses to acquire the soul. Enter the room ahead and you will meet the Yeti’s wife. After a short gab session, the wife will present you with a map of the area. The wife also opens a door where you find the Yeti making some of his world famous soup. He doesn’t care if you grab some, so fill up your bottle to replenish some health. Behind the shelves you will also find a jar containing the Oocoo. Thank the Yeti and his wife for their hospitality and go through the door to the right.

To open the door in this room takes some block moving. The first block must be pushed to the left. Pushing the second block up, left, up, right, and to the switch will open the door. Now in the hallway, turn into wolf form and dig into the wall. You are now in the courtyard which has a chest containing a red rupee. If you head left, you will also find a chest buried in the snow that has a small key inside. At the right of the hole you just dug, there is a door for you to enter.

The Trail Of The Reekfish

The trail of the reekfish will send you to SnowPeak. Keep following past the ice platforms until you reach the mountain. As you climb the mountain, you will reach a point that seems like a dead end. Well, when life hands you lemons, smash them into lemonade. Same goes for dead end paths on mountains, smash into it revealing a hidden path after the snow falls.

Follow the ledge up to access a howling stone. When the trail ends this time, dig into the wall and enter the cave. Transform back into human form and do some climbing. After you’ve climbed the ladder and vine covered wall, go through the door and you will be back outside.

Zora’s Domain

You are now in another area back at the temple on the opposite side. If you feel like getting attacked by some shadow creatures, go ahead and walk up to the Mirror Chamber. Now you must transform to the wolf, using the field attack to beat them. You reveal the Mirror of Twilight by riding up the statue using the railing and using the pad at the top. It appears somebody has shattered the mirror into three pieces. The pieces are scattered around Hyrule, guess who gets to find them.

Warp yourself back to Zora’s Domain to look for the first mirror shard. Go down the waterfall outside the cave and access the Snow Peak by heading into the tunnel on the left. A short chat with Ashei will net you Ashei’s sketch. After the conversation, warp to the Kakariko Village and go into the graveyard. Inside the cave where you previously found Zora’s Armor you will meet with the Zora Prince. The Prince will give you the Coral Earring after you show him Ashei’s sketch. The Coral Earring is important as it allows you to catch reekfish. Go back to Zora’s Domain and swim to the opposite shore of the cave that leads to Snowpeak. Do a little deep sea reekfishing from this spot and once you catch a fish, transform into the wolf to attain the scent.

Fireballs

Walking up to the skeleton starts the first phase of the fight. Work up some speed by riding around the room but make sure to avoid the enemies in your path. When you’ve got some velocity going, ram into the bonespin of the skeleton three times to reduce him to nothing but a skull. Raise the column with the railings by using the spinner on the center pad. Ride towards the top until you get the boss in clean sight.

To avoid the fireballs and get close to the creep, jump back and forth between the wall railings and the column railings. As you get close, jump on him and he will fall to the ground. Now you can strike him but you will need to repeat the process three times in order to fully eliminate the bugger. Make sure to avoid the blades on the railings as you complete this task. If successful, pick up the Heart Container and evacuate.

Ride The Spinner

A boss awaits you in this room, to make him appear slash one of the ropes that hold the sword. You will need to transform back into the wolf and activate the senses to see him. Wait for the enemy to strike and as he does strike him a few times. A few successful blows will make him visible so you can now turn back into a human. Shoot an arrow at him and then keep slashing him until he taps. You will now own a Spinner that will come in quite handy. You can use the Spinner on a railing to reach the door to the previous room.

Ride the spinner on the railing on the left and then on the right. Go through the door and cross to the other side by riding above the sand. Behind the spinning poles ahead lies a chest with a heart piece. Access the chest by riding the rails over to it. Grab the piece and ride the railings back up to the top of the room. Here you will find a Big Key that you will need. Use the spinner to ride the railings back to the previous room. You can gain access to an additional room by using the spinner in the center of the room. In this room, ride the spinner to halfway up the room then jump onto the center pillar. As you spin in the center, another railing will come up, giving access to the boss door. Enter with bad intent.

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